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(2 edits)

hi thanks, this is a known bug, it's not that the computer can't hit it but rather that the makeshift AI i wrote to play the level hits the beat a little too early, it needs a rework but it's a lower priority at the moment as it's more for demonstration purposes, i'll get around to it. I actually wrote this feature to help me test levels while making them and also record videos easier, but thought it might be nice to just include with the game itself, hence some minor issues here and there