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nullrefrepro

13
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1,059
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A member registered Jan 02, 2021 · View creator page →

Creator of

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thanks for this, this is very useful information, unfortunately this won't work for you right now but i should be able to fix it, i'll try to get something together when i get time soon, i'll reply again when it's fixed

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how do you mean? Red is now 3rd in the list, you should be able to select it after selecting VIOLET. if the button is somehow missing for you could you please share a screenshot and also what resolution monitor you are using?

thanks! i'll try if i find time, but it will probably be a good while before i can update the game and it might be hard to find a fix if i don't have a good way to test the problem myself.

just as a side note, wireless headphones will introduce input latency if you happen to be using them, and there is a input delay callibration feature in the options menu if you want to see if that helps you in the browser version. not much i can do about the stutters though, it's just how WebGL works in browser...

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hi thanks, this is a known bug, it's not that the computer can't hit it but rather that the makeshift AI i wrote to play the level hits the beat a little too early, it needs a rework but it's a lower priority at the moment as it's more for demonstration purposes, i'll get around to it. I actually wrote this feature to help me test levels while making them and also record videos easier, but thought it might be nice to just include with the game itself, hence some minor issues here and there

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lol, wow sorry about that, do you mind listing your pc specs / resolution so i can potentially have a look at a fix if i find the time. looks like 1080p from your screenshot

 does the browser version work okay for you?

Thanks! I wanted to do the whole song as there's so little content in the game I thought it'd help add a little extra content but also I wanted to make something a bit more challenging and suited to rhythm gamers this time around (I made sure to add plenty of health and rest areas for weaker players though).

Previously it was Ronin (zeth_total) who made the beatmap for hinotori in their original animation and I tried to keep it as loyal as possible to that, so this was the first time I was working on it on my own, I tried hard to make it fun and I'm pretty happy with how it came out.

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nice, I've been trying to figure out why the screen borders aren't cut off properly for some users, do you mind telling me what resolution monitor you're using? does the game appear the same when playing in fullscreen?

no plans for new songs right now unfortunately, this was just a demo for practice and fun, I don't have the assets to make more than this, and I don't want to upset the original creators of the game it's based on

Haha, nice! thanks for this, I'll take a look into it when I next find the time

It seems that different users have different experiences with input lag, someone requested a system to account for this which I'd like to try next time I can find time to try to add some updates.

oops, what doesn't work specifically? does the game not start? does the windows download work as an alternative?

Hi, I'm not sure why you're having this issue, but I've added a quick Windows build you can download at the bottom of the description if you'd still like to try it, hopefully that will work for you instead.

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What device are you playing on? I don't think WebGL is supported on mobile with Unity for example. On Desktop it should run without issue I hope?