Doesn't that defeat the entire point of that scene?
Did save files ever defeat the point of any choice-based RPG? If someone wants to have the experience of not changing their choice, they can CHOOSE to not change it, while those who prefer a perfect run will choose to change it. The good part of these games is that you can experiment with your choices, there is a freedom in that which makes more people happy. Taking that away in ONE choice without a good warning is terrible and inconsistent.