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As I said before, I draw furniture right on the background. I realized this mistake when I loaded it in Unity. I made a bunch of empty objects with collider in place of furniture (door, bed, table). I will fix it later.
But should I make furniture buttons (like players clicked at things to interact with it) or just stick with initial idea (interact with  things by keyboard)? I already make player move with keyboard since I don't know how to move player with mouse.