Fixed the background. Much better
Toma
Recent community posts
As I said before, I draw furniture right on the background. I realized this mistake when I loaded it in Unity. I made a bunch of empty objects with collider in place of furniture (door, bed, table). I will fix it later.
But should I make furniture buttons (like players clicked at things to interact with it) or just stick with initial idea (interact with things by keyboard)? I already make player move with keyboard since I don't know how to move player with mouse.
Wasted a day for this, Inkscape crashed after 20 mins, lost all my progress (forgot to save) and I so fed up with it I downloaded Krita (should have done that from the start tbh). I keep this as a rough sketch (too many sketches at this point) and I will redraw it later but ew. Yes, I draw furniture straight on the background. I got a brainfart.
More planning, and after all of this I can't believed I wasted so many days just to come up with this much, and it's not even done. I haven't even think about the puzzle mechanics. I guess I come up with something too big for myself, but I did it already, so I'm gonna keep up till the end. Wish me luck!
I'm working with Unity 2020.3 for this project. At first I intended to make a small demo game for the Adventure Game Jam (and maybe adding more things for the rest of the Devtober) but I ended up planning up for way too long (almost 4 days) just for a small playable game (as intended). Come up with an idea, sketch it out, then find out it's impossible with my current knowledge, or the map involved is too broad, or realizing the idea wasn't even good to begin with. I guess I'm just slow and easily distract, but anyway at last I come up with a rough story.
So the game is about a group of people got stuck in an old building (kinda like the manga Rabbit Doubt) so they have to find a way out. That's the first idea but maybe it will change while the game progressed, who know.
Hello, I'm a college student and I just got into game developer few months ago. This is my first game project and also my first time joining a game jam. I actually feel demotivated to post my game journey here because I take too long to do it. But I still did, anyway, because it's better than nothing and maybe posting the project online would be a reason for me to not drop the game.