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Day 15:

Today I had a really productive day again in Godot and Aseprite. I worked on two new table elements for the game and I'm really happy how everything turned out. Sure, here and there I'd change something, but this for another day.

So here they are: Spinner & Eject Hole

Here again a GIF from todays work:

Day 16 ToDo:

Tomorrow it will be quiet again round my project in Godot, since my "First Sprint" ends on HacknPlan today. Because of that I'm going the reflect the past weeks and get a new sprint up and running, so I can work on new stuff for the game.