I dig the style of this game, though it does get in the way of functionality. The writing is pretty funny too, though I'll admit I'm not knowledgeable enough about the time to really appreciate the references. Of course, the music was a treat!
I did want to play longer, but I ran into a technical issue, and without being able to save, that was a lot of time lost. I enjoyed the dungeon crawler structure and the voucher system. But it was definitely the writing that kept my focus. I think there's a really interesting dichotomy here between those that chase trends, and those who can't accept change.