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(+2)

WebGL version not playable for me - Screen too small (scroll bars in the HTML5 window - small within the page). Intro text is cut off in standalone and in HTML5. Some UI slightly cut off in standalone too. (1920x1080)

Interesting idea and a bit of fun.  I like the 'magnifying glass' idea!


It did quickly get to a point where I could not find any more bugs though and I ended up just moving the mouse around aimlessly waiting for some form of feedback. Could do with some form of on screen feedback when you are moving (eg. at least on the edge of the 'play area'?)

Thank you for your suggestions. I will consider them.