It was a fine game. The controls were clunky, as you made C the jump key, when you could've easily used the vacant up arrow. The dash also felt pretty weak, as did the normal jump too. Also, I have a hard time seeing how you made the game tie into the solarpunk theme, seeing as there is nothing thematically in the game that reflects it. Still a fine platformer though.
Viewing post in Akrot's World jam comments
I used an independent key for jumping to allow players to move up while climbing, I could add more power to jumping and dashing if it's really needed.
I'm new to game development. and I didn't really know how game jams work. I should've read the description better. sorry about that.
would appreciate rating the game in the game page here Akrot's World, thanks for your comment.