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Nice idea and great work, but I did't like a few things.

First, it would be nice to have some visual indication of when the plants will grow.

Second, at some point the game becomes punishing and not fun anymore because the plants spawn faster and faster but the player doesn't get "stronger" in any way, so at some point it becomes pointless to even try and stop the plants from growing.

Thanks so much for the feedback! Some visuals for where the sprouts will come out would definitely be an improvement.

As for the other point, that was precisely the point of the game. It's not a game that you "win" but instead a micro-story  based loosely on The Little Prince about how easy, tedious tasks can quickly become overwhelming when too many demands are placed on you. However, it's helpful to know that its not being received quite as I intended. I might have to go back to the drawing board on this concept!`