Thank you for the bug report! I know whats causing this and I'm currently uploading the fix now, it should be live in about 20 minutes.
Edit: Live now!
Just checked it out and it works now. As an aside, I'm completely stumped what to do next lol
Edit: I found a new one. It's when checking the clown popping the mural of you in the high school. Did it a few times and it only sometimes does it though.
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ERROR in
action number 1
of Step Event0
for object obj_school_graffiti:
Variable obj_school_graffiti.attack_key(100086, -2147483648) not set before reading it.
at gml_Object_obj_school_graffiti_Step_0
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gml_Object_obj_school_graffiti_Step_0 (line -1)
Thank you for the bug report! What seems to be happening is the object isn't reading an input script I have running, I've noticed this with a few other objects too and I've gone through and fixed them all. Im currently uploading the fix now and it should be live in about 30 minutes. Where are you stuck? I can give you some answers if you like.
edit: update now live!
I couldn't find the cave on the beach using Arthur all around there (do you mean the beach with the 4 doors?). I did find a strange anomoly that I'm not sure is a bug or a feature though:
Past the date puzzle before the boss where you get the rubber mask there is only one door in the full version. In the Youtube videos of the demo there is two doors and the right door leads to a room with a slide and an enemy that activates with EMPATHY. I've randomly stumbled into that room walking around the trees between the high school and the cardboard alien cutouts.
Ah sorry I should have been more specific. If you go directly down from the Chitin MA sign you should find it. I've added a gif below to better show what I mean. The room you entered is a secret room actually! I've moved it to a different location from the demo. I'm planning on adding a lot of secrets like that in the near future, they will all have to do will ARG elements I have planned
here is the gif: