I love this asset pack, but the fact that the tiles in the tileset image are not consistently aligned makes it really difficult to work with, at least in Godot and LDtk. It would be nice if all the tiles were on the same grid.
Viewing post in HUGE pixelart asset pack comments
It’d be helpful if the 16x16 were in a different part of the sheet than the 8x8.
Vertically, s4m_ur4i_huge-assetpack-tilemap.png starts with 8x8 palette, then does some 16x16 blocks, then a bunch of 8x8, then more 16x16 blocks. This makes accessing the 16x16 blocks awkward since you can’t slice with a 16x16 grid and need to either edit the png or slice 8x8 and make all your 16x16 objects out of 4 objects.