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Sam

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A member registered Oct 17, 2018 · View creator page →

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Ah, now I understand. Yes that's an important point. And also about the 8x8/16x16 compatibility. 

Hey, they actually are. They all use the same grid and with the latest update also the same palette?

Thanks :) 

All tailored to fit with the whole Metroid Vania set. Usually icon packs and six are sold separately but I wanted to stand out a bit of what you get. So I made it all in one.  

But you should probably remove these pictures due to copyright 

Hey there,

Yes. Have a look at rogue noir (it's compatible with all the Metroid Vania sets):

https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart

I recently setup a poll for a version 2 with more quality and more stuff in there and probably higher resolution (until now the votes go for a 16x16 set), poll: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/785086/r...


Cheers,


Sam

The Addon 1.3: Metroidvania | UI & Icons is now released!

It's my first pixelart UI pack. I made sure it includes everything: SFX, Icons, UI, Menus, Toggles and switches.
You are very welcome to leave feedback here!

Check it out here: https://samvieten.itch.io/ui-icons-pixelart Features:

  • 116 Icons (32x32, Weapons, Abilities, Food, Drinks)
  • Huge UI Set with Menu building blocks
  • 24 UI Sound Effects
  • Gothic-Style Ornaments
  • A ton of Switches and Toggles
  • UI Patterns for: Menus, Titlebars, Health-, Mana-, Constitution Bars
  • A few Animated system Icons
  • Status Icons
  • 3 Character Portraits (Main Characters included in base Set)

If there is some UI missing, that you need, let me know on the projectpage: https://samvieten.itch.io/ui-icons-pixelart

10% Sale until friday for the release, about pricing policy you can read here: https://samvieten.itch.io/2d-metroidvania-soulslike-pixelart-tileset-with-charac... 

check out all the metroidvania bundles on my itch.io page: https://samvieten.itch.io/



The Addon 1.3: Metroidvania | UI & Icons is now released!

Check it out here: https://samvieten.itch.io/ui-icons-pixelart Features:

  • 116 Icons (32x32, Weapons, Abilities, Food, Drinks)
  • Huge UI Set with Menu building blocks
  • 24 UI Sound Effects
  • Gothic-Style Ornaments
  • A ton of Switches and Toggles
  • UI Patterns for: Menus, Titlebars, Health-, Mana-, Constitution Bars
  • A few Animated system Icons
  • Status Icons
  • 3 Character Portraits (Main Characters included in base Set)

If there is some UI missing, that you need, let me know on the projectpage: https://samvieten.itch.io/ui-icons-pixelart

10% Sale until friday for the release, about pricing policy you can read here: https://samvieten.itch.io/2d-metroidvania-soulslike-pixelart-tileset-with-charac... 

check out all the metroidvania bundles on my itch.io page: https://samvieten.itch.io/

So it's for textures?
I think in Blender you can directly draw. Oh, I want to try that.
For me it's hard to not get interested in everything... I have to keep calm, else I try everything and finish nothing ;) 

First of all, thank you.

I've been working on way different level of pixelart apart from what's here at itch.io: That's because those sets don't get done 2-3 month before release. They are often made over a year or 2-3 back (except the addons).

The amount and time, yes. For me it's exactly the other way around. I started working on my game around 8 years ago. Meanwhile the concept is completely finished. The graphics are the easy part no matter the resolution. What takes a lot of time is: Animation. but the overall graphics are always easy for me since I really enjoy doing it. Programming holds me back, I can do it and I know quite a few languages but I don't enjoy it as much. For that, It looks like a little bit the other way around.

I started some collabs over the past years but 2 times the dev went away with my actually game.. and 3 time the other person just stopped working together because of other sideprojects. It's really hard to find someone you can trust and who is reliable putting all the time and efford into a game.

It also comes down to your demands on yourself in terms of quality. A lot of people tell to start small, to finish a game. But I don't see a point in that. I worked in quiete a few titele, that also were released. I don't need to push my own little game, I just want to finish the one that feels right and if it takes years, it takes years. Since working fulltime on it isn't possible with the loan of an artist.

All in all, I don't think graphics would take sooo long. But I'm coming from the artistic side, not the programming one. So it could be exactly the opposite for you. What takes long for me, could be easy for you.

Even tho if there are hardly any 32x sci-fi tiles, maybe that's because most people don't use 32x?

you could use 32x for 3D? How?
Or do you mean, you want 3D? Even tho I know blender, I won't making any 3D Assets for sure. If I spread too much, it lowers the quality of the art. I was thinking for some handdrawn stuff, but itch.io sin't the right market for this.

Please help vote under the links below or comment here.
Rogue Noir 1.0 Is a biomechanical / Cyberpunk / Roguelike / Metroidvania Assetpack

Rogue noir (https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart) was one of the first assetpacks I released. It was quite a success and since the 5th anniversary is near (September 23th, 2019) I asked if people were interested in a version 2.0.

I learned a lot in 5 years of designing for games. So version 2.0 would be much higher quality and therefore hundreds of hours of work. So if you are interested in a high Quality Biomechanical set, you can make your voice heared here: Please also consider voting "no" if not.

Vote for or against 2.0

Vote on Size and Content

Ideas and Feedback is always welcome.
P.S.
The title Image was handpixeled by myself, reference was the new alien movie poster. You can follow me everywhere under @samvieten to see my art.

Cheers,

- Sam

(1 edit)

Gracias,
si deseas que continúe por favor escribe si comprarías una versión 2.0 o no.

Y aquí puedes votar por el contenido y el tamaño del tileset: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/788271/r...

Please also vote here for size: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/788271/r...

:)

Please also vote here for size: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/788271/r...

:)

Please also vote here for size: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/788271/r...

:)

Please also vote here for size: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/788271/r...

:)

Please also vote here for size: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/788271/r...

:)

Please also vote here for size: https://samvieten.itch.io/roguenoir-cyberpunk-assetpack-pixelart/devlog/788271/r...

:)

👍

Does it look like it?
I added this with the newest content update: https://samvieten.itch.io/animated-pixelart-monsters

The free content update for Animated Monsters Addon (https://samvieten.itch.io/animated-pixelart-monsters) adds 20 new FX to the set for free.

  • Deflect
  • Earthquake
  • Earthshield
  • Enrage
  • Bubble Shot
  • Crystal Shield
  • Explosion
  • Fire
  • Magic Explosion
  • Magic Explosion 2
  • Poison
  • Poison Cloud
  • Poison Cloud 2
  • Projectile AERO
  • Projectile Death bolt
  • Projectile Magic
  • Projectile Poison
  • Smoke
  • Smoke 2
  • Blood



Poooooooof. 20 FX added to my animated Monsters set.

 This one is the poison cloud. The FX are more classic. There are also some projectiles, shield - fire & explosion of course. Does this look like poison?

The content update is live now.

that music is fantastic too, where is it from?

Neat little game. It's actually what I had in mind, when creating these assets. if you want to make it into a full game, hit me up for the assets :) 

When AI makes pixelart, it looks very bad :D until now, it's not intelligent enough to gasp that it needs to be crisp and understand the differences in shading e.g.

and I will continue using NS to let them fail by doing so...

(1 edit)

we could probably generate 1000s of AI images, then nightshade them, then upload them again :D

What does that mean? :O

let's see how many people will respond :) 

let's see how many people will respond :) 

Love those colors! I want to eat them!



Hey, please check out my new release!

  • It adds 1800 new Tilemap tiles
    4500 tiles all together
    9 different sub biomes 

    Biomes: 
  •  Coral Reef blue 
  •  Coral Reef purple 
  •  Coral Reef Orange 
  •  Coral Reef poison 
  •  Old temple - Death 
  •  Sands 
  •  Algae thickets 
  •  Underwater Station Parts

    https://samvieten.itch.io/metroidvania-pixelart-tileset-biomes
    9$, 1 Week 10% off

 I hope you like this set. Please support my work, so I can make a living. It also helps continue the release of new sets.

cheers,

- Sam



Please give some feedback for the new Set!
You can check it out here: https://samvieten.itch.io/metroidvania-pixelart-tileset-biomes

It's around 4500 Tiles, 1800 Tilemap Tiles, the rest is background art.
it's a 8x8 grid while also containing 16x16 Tiles (4x 8x8). And is compatible with my 6 other metroidvania sets.

Thanks! It's released! ;)
https://samvieten.itch.io/metroidvania-pixelart-tileset-biomes

https://pcnonogames.itch.io/the-treasure-cave-android-by-pcnonogames

It's 3y old. Probably not available anymore. 

@pcnonogames you got an upload on itch?

Hey John,
I updated the roadmap, update 1.2 will be released this week, 1.1 is already released and I am positive update 1.3 will come by end of this or next month.
cheers
- Sam

No worries

Itch doesn't have DMs. 

Yes, you can contact me directly over twitter if you want to. 

Reuploaded the file, please have a look if it works now.

I will have a look at the file and will let you now once it's reuploaded