DAY 20
Okay SO today I implemented a camera that follows the player as they move side to side. The plan with this is to expand the game's stage horizontally; so basically this game might not be a single screen action game any more, but rather a single stage action game, if my hypothesis is correct. And that HYPOTHESIS is that this game *might* be more fun if the camera scrolled side to side, so as to better give you the feeling of running freely for long periods of time while dragging a kite behind you. It's harder to achieve that feeling if all the action takes place just inside a single box, is what I'm thinking. But anyway it's something I'm still just messing with; it wasn't hard to implement so I figured I should try it.