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Cool concept and gameplay  is chaotic and  great. I think the increase in the intensity is paced well and the sound effect of the timer adds to that. The player having a damaged state is good and the way the arrows collide is oddly satisfying.   Like others have suggested, add a replay button to improve  because it would be easier to replay and hiding the cursor as well.

Thanks, I thought about buttons but I didn't know if it would classify as a "one input game" if I added buttons that you'd have to click.