Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for your second round of feedback! I'm hoping to expand on the manager AI and add other flavorful systems like that. I like your ideas a lot.

At some point I want to add "campaign module sheets" that suck the players into different multi-assignment, one being working for an overly ambitious Manager AI...

I'll revisit the perk harm tags. I made the decision to remove them at a time in dev. when perks weren't very common (esp. to lower level employees) and I hoped to make the game "extra lethal" by keeping the focus on the stress track. But things have changed!

RE: the character sheet printing, can you go further into "deciding how to print it"? I'm not against a printout with a single character keeper on it, I'd just like to understand how to offer that better.

(+1)

Great stuff !
When you have a character sheet alone you can decide very easily to print it alone on an A4, or twice, four times or more with pdf printing options. It may be a bit more annoying if I need a one sheet character sheet as it is right now sonce I'd need to make it an image, edit the image for the part I need then print out the result.
Also a sheet alone is very useful for tablet play since it's way easier to have it readable that way.