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I spent my first round just hopping around collecting the items, but after reading the game page and understanding the mechanics, I had a lot more with with my intentional movement. The character is super zippy, which I liked. Even though there was no animation or change to the sprite when repairing the cracks, it still felt satisfying to do. The art is really well done. Super simple, but a clean read and pretty to look at.

I think you picked an excellent track and the sfx are implemented well. I was worried I wouldn't be able to play, because the title screen and menu options wouldn't fit my screen properly, even when changing the resolution in the menu, but the gameplay room played well enough, so I was relieved to get to play (but when I look at your posted screenshot I can see a timer and score counter, I can't view that on my pc laptop, and my big display is set up with my Mac, which is why I played here). Cool jam game. I enjoyed it. Is there an endgame, or is it a high-score romp? I can't tell if I'm missing info from the UI I can't see.

Either way. Great entry. Good job.

I'm really sorry there were difficulties with the resolution, I guess we really should have added some more options to the dropdown. It's definitely noted for the next time. And to answer your question, the only goal is to reach the highest score possible, so you didn't miss out on anything. Thanks a lot for still giving the game a try despite the screen difficulties, I'm glad you liked it!