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This is a great-looking game and funny take on the theme. The level design is pretty unforgiving, but it certainly isn't helped by the camera. I don't think there is a need to have it follow the character on the y axis. Without being able to anticipate and plan my next jump, I often felt like I was just guessing and hoping there was something below. Also, by keeping the field of view wider, we'd get to enjoy more of the art and overall scene.

Fun game. Good entry. A few small tweaks and I think it would play even smoother. Thanks for sharing.

Thank's for playing, I also think that  changing the camera would greatly benefit the game, and as is with a lot of jam games I ended up not having the time to balance the platform generation so it turned out harder than I had hoped.