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Yip, all fair. I actually threw the throwing mechanic in late in the game, and it sped up the gameplay ALOT! I think it made it impossible to care about who was where at the bottom (I’d initially considered just making them a conga line at the bottom rather than running around). I don’t know why it didn’t occur to me to do a simple indicator for the throw distance. If I develop this further into an arcade game I might have to do that! Glad you liked the concept!