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Really enjoyed the demo! Great work - excited to see how it evolves!


Good:

- Music was fantastic, and fit the theme perfectly (I think saw a twitter post saying you did the music yourself?) 

- Mechanics - Really fun mechanics. I really liked the pipes especially. Very clever design how you have to use the pipes multiple times back and forth in some cases.

- Puzzly feel - It felt like it there was more of a puzzle aspect to the levels that you might not see in other platformers. Having to plan ahead to figure out the order to do things in was fun.

- Art style - I love the minimalistic style. It all feels very consistent too.


Potential Improvements:

- Spacebar for jump :) My keyboard doesn't have dedicated arrow keys, and WASD+C was kinda awkward

- This might just be personal preference, but the controls felt very "slidy" to me. I think I would prefer it without the momentum which keeps the character moving forward after lifting off of a key. To me, it makes it hard to land precise jumps etc.

- I agree with the other comment about possibly showing more blue blocks at once. Some levels did just become trial and error until I memorize the location of each block. 

Thanks! Yes, made the music myself :) 

Ah, I understand that, yes maybe spacebar should be jump, I just feel that it can be a bit clumsy, but in the full game I will probably add so that you can choose the jump button yourself :) 

I'm going to experiment with the blue platforms and see how it works out!

Thanks for the feedback!