Awesome game! I really dig the minimalist aesthetic. I'm also very curious about how the particle effect in the last scene was done.
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Thanks! it was a fun game to make.
For the particles, its using the vfx graph (unity's new particle/effects system). in there you can specify a sphere for your particles to collide with. Then I messed around with the settings to make the particles REALLY attracted to the sphere and when they hit the sphere they bounce off. then I linked the sphere to the bouncy ball :)