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Harsh maybe, but in no way unfair :P I agree with your criticism 100% (and I am the programmer and level designer, so it's all my fault anyway). Sadly, we ran into problems on Saturday, so I had to rewrite most of the program. And that caused play testing to be minimal (at best) and we didn't have time to implement all features we wanted. :P 

In short: Game jam happened.


Thanks a lot for the feedback and criticism! And thanks a lot for playing the game ^^

(+1)

God, i feel this situation... I had my game for this jam almost finished, fucked something up 2 hours before the deadline... Yep it was kinda sad.