you can try pixel perfect collision, or what I did in Ritz with it's big ol spikes
https://github.com/ninjamuffin99/RITZ/blob/master/source/props/SpikeObstacle.hx#...
you can try pixel perfect collision, or what I did in Ritz with it's big ol spikes
https://github.com/ninjamuffin99/RITZ/blob/master/source/props/SpikeObstacle.hx#...