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(+1)

Had the same problem as the others on this, found the final boss quite difficult. I don't think the control scheme suited my hand very well, found using space bar to attack while moving and dashing quite uncomfortable.

I found I was taking damage a lot without really noticing (think adding a sound on taking damage might have solved that one).

The music was really crackily too, though I haven't seen any other comments saying that so that may just be me.

All in all a solid concept, but a few small changes would've really improved it for me. Nice work regardless! 

I really upped the bar on Bonnie, didn't I!!? I should learn controlling the difficulty curve better.

Regarding the control scheme, I wanted four for movement (WSAD and Arrow Keys). One for Attack, and other for Dash, and another for Interact. And UI used ENTER and ESCAPE also. What do you think would be a better key configuration for the game?

I added Music at the very last moment without any thought or logic. The music is glitchy at my side too, I only noticed that after the submission, and couldn't figure out any way to remedy that.

I didn't have any time to put in the sounds, which really blew the game bad. The sounds, screen shakes and smooth transitions between levels would've helped the game a lot.

Thank you! Did you complete the final boss?

(+1)

I personally would've liked the option to have the left click be the attack, but i'm unsure how feasible that is for a HTML5 game.

I never did end up finishing it, found it too difficult unfortunately.