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(+2)

I want to leave the flesh house.

That was great, knew what you were getting into as soon as you hovered over that menu button. Loved the seamless music transition on hovering over the start button.

If I had to give any criticisms, I found interacting with objects a little difficult. Found myself trying to use or pick up something only to realise I can't if the text panel is open and I need to click left to close it. I'd maybe have it so pressing use would replace the currently open panel instead. 

Also I think the feedback of doing and taking damage a bit more obvious, I don't think anything was damaging me at all.

Brilliant work though. Definitely have a full game waiting to be made here!

Thank you so much for the kind words, and you have absolutely all the reason to say that , the interaction is something that will be worked on the next expansion like other stuff like the locked doors and a more interactive screen. The difficulty would depend a lot on the difficulty you choose on the main menu but we will look into that too Thanks!

Oh I didn't even see there was a difficulty level, that would explain why mutant cat was doing no damage to me!

(+1)

Well i wont deny that the cat mutant health was kinda slow too , but he was there more for the fear factor and not really kill the player.

I didn't even try to get him, just kinda let me follow me about and scramble my vision up a bit :D