Day 8 Update
A good day, but not good enough, I'm afraid. Things done.
- Created the Oasis art
- Got the Oasis working as a hydration stop
- Created a level end sequence
- Got the fire art done
- Added a Lives system to the game
- Game over screen working
But the pace isn't fast enough to be able to finish by Friday, when I have to leave town. Must. Go. Faster.
Tomorrow I really need to get the Level Selection Mechanism, game saving, pausing, resuming all in place quickly, so I can start working on more obstacles and enemies. If I could get all that done tomorrow, I think I have a chance to get levels built in time to finish a functional but untested game in time.