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(+1)

Hey, I completely agree with the downsides. I guess I never thought to make the jump button the up arrow, I've used Z as a functionality so often, I really don't know why I didn't implement the up arrow. With the text, whenever I put in a font, it would gradient some pixels. I soon later figured out when I didn't have much time left that I had a pixel font that'd do the job just well for me. Completely my bad! I did think about putting a play again button, and I don't wanna say I ran out of time, but it didn't come over me I was too eager to make the flower ending! Thanks for this critique,  I really don't get ones like this. Thanks for the upsides and the downsides, I'll make sure to take these kinds of things into consideration next time I make a game!