DAY 26
Didn't have much time today so I just kinda sat down with the project and reckoned with the thing I have created. Running around and flying this kite all carefree-like is pretty fun and like, breezy. I built out the current test scene to give it some more horizontal length, to see if I could capture a feeling of running through a large field with a kite flying behind you, and ngl it felt somewhat like that. So now basically I'm wondering if I should turn this into a more casual game or something, instead of a fast-paced arcade action game like I had originally intended. Maybe this is a case of "listening to the game" and what type of experience it provides whether the designer(s) intended it or not, or maybe I'm dumb. ANYWAY it's interesting to think about.