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Personally I think there's a lot of flaws in this game, I played through it all thinking it might get better but the plot is all over the place. I feel like for this kind of game to work you gotta have multiple routes, you gotta have different romance options, any form of choice the player can make. It's written as a story with one choice and that's it, there's no real extra scenes if you choose differently (I went back and checked.) If you're going to have a game with one set story with no real branching then don't put any options in to begin with. But there are options and I feel like they can do good with that, there are so many characters you could possibly romance that aren't amicus that could give this game more liveliness. The art is pretty good but I think that's the only redeeming quality, if you're gonna make a story driven game like this it at least has to make sense and pace well. 

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I guess many would like and try a Neferu route

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I concur~

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I'm going to record Peter how could you say this game has flaws this game doesn't have any flaws where the flaws ignore comments if you are anti free leave I don't want your ******** in my comment section

Every media has some flaws, it's just this game had a lot more then it should. 

Critique is helpful, I didn't just outright talk shit about three game, I gave actual points where I see they could improve.

The game has a good premise, it could definitely be a great game, but it very quickly doesn't make sense and is paced all over the place. The sex scenes seem so random and out of nowhere, the "different endings" are barely different at all and the options throughout the game give you very small amounts of new dialogue. I think adding more endings, options that affect your relationships and more romance options would 100% make up for the plot being confusing. They made a lot of characters that you could choose to date, hell I would've loved to date Alex or Neferu. It would give the game a reason to be replayed. When you think of a game like ddlc, it has different scenes based on what characters you would like to hang out with more but still follows the main plot, it gives ddlc a reason to boot the game back up after finishing it the first time. When I finished Adastra I went back and sped through all the dialogue to find anything new and different I could experience and there was nothing, it's a little disappointing. They could absolutely improve by so much, sometimes you have to admit that. You can still enjoy a game and notice it's flaws.