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Very visually appealing! Felt those Lovecraftian vibes oozing off the design! It was a very visual experience, piecing together information to try and figure out what is going on, that is my kind of game hahaha! 

The audio was great, really put you in the mood! 

The creepy factor was off the charts, loved the concepts, the monsters and the ambiguity of what could happen. 

The opening scene was a bit long, would be nice if it could be skipped after consecutive plays, the ending credits are also drawn out, I understand, but sometimes I feel the credits are better in the opening so you can get them out of the way or put em in a tab so people can search later.

Overall the game was intense, made you want to run for your life, and was entertaining hahah would love to see more. 

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Thank you for such a kind and detailed feedback!

We are planning to work further on the game;-)

Will try your game tomorrow too

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As Tarkovsky said in response to criticism his opening was too slow:

“The film [Stalker] needs to be slower and duller at the start so that the viewers who walked into the wrong theatre have time to leave before the main action starts.”

That said, we aren't Tarkovsky... so the team is implementing a skip button for a future update, among other fixes and tweaks.

Thanks very much for your kind feedback, we hope you play the post-jam version too!