Day 26:
Today there was a lot of under the hood stuff, so not this much you can see.
I changed a lot of table elements to the new system, so the code is in their respective table elements and not anymore in the ball, which was cluttered with code on how a table element is behaving on a collision.
For the visible part: drop target (groups) don't reset immediately after a collision with the ball. It takes not some seconds until they reset.
Here again a GIF from today's work:
Day 27 ToDo:
- bug fixes
- adjustments
- make settings work
Last day to work on the game, which will continue in November