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Day 26:

Today there was a lot of under the hood stuff, so not this much you can see.

I changed a lot of table elements to the new system, so the code is in their respective table elements and not anymore in the ball, which was cluttered with code on how a table element is behaving on a collision.

For the visible part: drop target (groups) don't reset immediately after a collision with the ball. It takes not some seconds until they reset.

Here again a GIF from today's work:


Day 27 ToDo:

  • bug fixes
  • adjustments
  • make settings work

Last day to work on the game, which will continue in November