It was a fun little nightmare scenario. I enjoy Lovecraftian horror, and this was the first game in the jam that seemed to approach that type of story. The intro was nicely done, and I'm not sure if the other people were textureless because of time restraints on the jam, but it really worked... it started off making you feel alone even on a busy train platform. Everything was pretty linear and straightforward, but that's not bad for telling a story, and the things that happened evoked a deeper understanding of the backstory without having to delve into deep worldbuilding or long exposition.
I got the bad ending twice because every time I got to the door that was slightly ajar, the "Press E to Push" button kept disappearing just as I tried to operate it. I don't know if that was intentional or not, to show the player "there is no hope of escape!" but since it says "bad ending" both times I assume there's a way to get to the good ending. The only problem I really faced was this: like I said, the intro was great, and the outro music was fire... but it takes WAY too long between dying and being able to start again. After I died the second time I figured I should put it down before I chucked my laptop out a window. After I play a couple other games I will definitely come back and try to escape, but I didn't have to in order to know this was a good game and that a lot of thought went in to what you were going to do and how you were going to do it.
I had a bug the second time around too, but I restarted the game and played through the second time without problem. The issue was that, in the train while everyone was still on the train with me, nothing ever happened. I could look around, but the lights never flickered, the red light never came on, and nobody ever stood up or disappeared. Like I said, I did restart and it went fine, but then I had to wait all the way through the intro again. Maybe you could make it to where after you've played it through and watched the intro and the outro once (because you still want people to see the credits), you should open up the ability to skip them with E. You really want the player to get right back in to the action to have another chance, or else the long wait will make them give up trying.
I'm glad I tried this... I was originally going to tell you I couldn't... I'm purposely staying away from 3D games for this jam, because my laptop is trash and it hasn't been able to run any 3D games, and from the screenshots it looked like the game was too nice-looking to run on it... but I was surprised that it ran without any problems at all, smoother than some 2D games I've played.