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(+2)

This is fun but insanely hard to play. Boss fights in fodian????! Really dope. However, I do have a critique... I don't know how many jumps I have after I use the power-up. Maybe the color could change for the light to indicate how many jumps you got? Also, the octopus boss is really hard. Make it less RNG. 

Besides that...

I'm trying to multitask the Keeper of the Caves while trying to figure out where to jump, which burns me out pretty easily. Malding quite a lot, which is intended by default! Good job on that front.

The art. Wow. It's so good. Everything from the game design is stellar. It's insane to think this was made in ten days. 

Crazy good job! Loving the difficulty so far. I'll try to beat it as a casual.



(+2)

changing the color of the powerup is a fantastic idea, the powerup does get smaller but it is a little too hard to see looking at it now! thank you for the amazing thoughtful comment!