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Gave this one an honest effort, since i ended up making a platformer for the jam too.  I had a fun time blasting the enemies, and getting through the levels.  The gaining height while shooting was a cool mechanic, as well as helping in slowing down jump.  I think there were a lot of instances where it felt like the controls were not as responsive as I would like, because it wasn't working off the intent of the player, rather than a strict timing.  Overall though i'd say it fit the theme of the jam well, as I did end up dying a lot lol.