Gave this one an honest effort, since i ended up making a platformer for the jam too. I had a fun time blasting the enemies, and getting through the levels. The gaining height while shooting was a cool mechanic, as well as helping in slowing down jump. I think there were a lot of instances where it felt like the controls were not as responsive as I would like, because it wasn't working off the intent of the player, rather than a strict timing. Overall though i'd say it fit the theme of the jam well, as I did end up dying a lot lol.