I liked the puzzle system but i do got some feedback to give. A little thing is I noticed with the lights there was a bit of flickering, which might be cos you've got them set as realtime lights rather than baked which you might want to look into (or maybe it's just my computer being a bit dodgy but I'd check it out). I also noticed that the sprint speed is faster than the monster which led to me just running around it rather than trying to hide (which probably wasn't what you intended). Also i think as a horror game it's probably better to be slowly introduced to the monster rather than having it outside the first room but I realise this was made in 10 days and is your first 3D game. Speaking of which this is a really good start, i don't want the feedback to sound negative cos it was quite fun and I played all the way through, keep up the good work!
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@Graugen Thanks for the brief review I will surely look into the light flickering problem, also very nice observation we are a little fast than the ghost I intentionally made it for the jam perspective, also you are right I should slowly introduce the monster I will fix it these things in the post-jam version :D