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A jam submission

No EscapeView game page

No one escapes!
Submitted by Liminal Creations (@Liminal_Games) โ€” 1 hour, 6 minutes before the deadline
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No Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#263.5003.500
Sound Design#563.2503.250
Aesthetics#573.6253.625
Story#732.3752.375
Enjoyment (Best Game)#822.8752.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I wanted to like the game but I got killed so quickly and so often.  After reading others reviews I see there is a running option.  I didn't know that.  Maybe that would make the game better on my next play.  But I got frustrated because I kept getting killed before I could even explore enough to figure out what is going on.  Maybe dial back the speed at which the ghost gets you.  I died so often and quickly the game wasn't that enjoyable.  I did like the sound FX and the concept (finding keys and the way out) but just got killed way to much for it to be fun.  Hope you will tweak it for the next release.

Submitted(+1)

I liked the puzzle system but i do got some feedback to give. A little thing is I noticed with the lights there was a bit of flickering, which might be cos you've got them set as realtime lights rather than baked which you might want to look into (or maybe it's just my computer being a bit dodgy but I'd check it out). I also noticed that the sprint speed is faster than the monster which led to me just running around it rather than trying to hide (which probably wasn't what you intended). Also i think as a horror game it's probably better to be slowly introduced to the monster rather than having it outside the first room but I realise this was made in 10 days and is your first 3D game. Speaking of which this is a really good start, i don't want the feedback to sound negative cos it was quite fun and I played all the way through, keep up the good work!

Developer(+1)

@Graugen Thanks for the brief review I will surely look into the light flickering problem, also very nice observation we are a little fast than the ghost I intentionally made it for the jam perspective, also you are right I should slowly introduce the monster I will fix it these things in the post-jam version :D

Submitted(+1)

Absolutely loved the game. The sound and visuals were quite awesome, didn't like the story that much. Your sense of horror gave me chills, I was scared for a few hours until I wrote this review

Developer

@CubeCry Thanks a lot for the feedback, I will do something with the story in the post-jam version :D

Submitted(+1)

Love the sounds, music and climate they give some nice chills. 

It would be nice if the enemy could spawn less frequent. Also sometimes it gets me even when I'm hidding in the locker. 

Overall nice production :)

Developer

Thanks for the feedback @891Games I would definitely fix those in the post-jam update :D

Submitted

It is not easy to get those keys, for me :D But I like the challenge. Good concept!

Developer

@TigerStriped Thanks for the feedback :D

Submitted

Hi! That was creepy, I litteraly jumped XD Hiding in lockers was a really good idea (we actually did kind of the same in our game ahah)

Good job!!

Submitted(+1)

Hi! I played your game. It is in deed a very clean experience and overall I liked it very much. Thumbs up for the key system and AI. My only remarks are that the ghost's sound got old as it just repeated, though I understand it is there so you can identify where the ghost is. Also, a very minor thing, for some reason you keep walking a little after releasing movement input. Otherwise great job!

Developer

Thanks @Davidoen for trying my game :D