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The tools has made with Godot Engine and they support some more advanced font (chinese, Arabic). Made see how to setup a dynamic font for different languages but I never done such thing and don't know witch font could be the best since I don't know chinese. But, Here the souce code https://github.com/Levrault/LE-dialogue-editor, maybe you could check how to edit the font of the app to support every language you want

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Thanks for the quick response. I will take a look at the code and see if what I can do to add the multi language support into the editor.

For the font to use, the safest(without license issue) font to pickup with for eastern character set would be Google's Noto Sans series, Chinese, Japanese, etc.

I will add it to my backlog, I just don't have the time at to moment to look at it sorry