2GB ? I don't have a drop dropbox account. Requiring players to create an account on dropbox to be able to play your game on top of having to download 2GB will discourage most players to try your game.
I'm curious, what engine is this game made with ?
Viewing post in Spell Slingers: Trick or Treat jam comments
Ok I'm mentioning it because I did my first jam in 3D in UE4 and once zipped was 320MB and after following this:
https://docs.unrealengine.com/4.26/en-US/TestingAndOptimization/PerformanceAndPr...
I reduced it to a 120 MB download.
It is UE4 tho and nowadays I only do 2D, but you might be able to do something to reduce it to reach the 1GB limit. Cause download builds are already ignored by people who only want to play in browser, the dropbox extra step will make even more people give up.