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Dang that's really unfortunate to hear! I'm using Godot engine and publishing as an HTML bundle so I'm not sure why it would fail on Macbook -- maybe it has to do with your browser choice? (Safari?)

I don't think I'll be able to fix this today, but if you're still interested in playing, I added a MacOS build to the github repo: https://github.com/sullivansean27/BingoPoppidoppolousPinballGolfParadise/tree/ma...

git doesn't handle zipped folders very well in my experience, but if you do choose to give this a try i hope it works!