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As they are now, blood  magus is just about perfect, berserker & rogue are ok, and adventurer is functional but boring.

Next patch adventurer is gonna change to a new class called "leader", with a whole different set of skills.

Unfortunately Temple is tied to the Actor IDs and cannot be tied to classes without the whole script getting rewritten, so that isn't happening anytime soon.

Good to know Adventurer will get an overhaul.

Shame about the Temple, maybe some other time.

Is removing the learn (insert weapon/armor) skill an option?Unless the skill gives access weapons way better than the default, I don’t see the point.

Example being, are axes or spears that much better than claymores? Is it worth multiple level ups?

Now that you’re here, I’m also wondering about your thoughts on the current perks. I did a lot balancing experiments and can give a detailed doc on findings if you want. But what do you think first, any bad or op perks you plan to change one day?

I'm more or less satisfied with the perks. Some could use lengthier descriptions, but that's about it. The one change I'd like to make is separate foods into meat or not, and have the testosterone and estrogen perks respectively block one of the two.