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(1 edit) (+1)

Pretty impressive scope for a jam entry.  Nice vibes with the music.  I felt it was a bit too punishing, though, as you could often land on platforms that needed multiple air jumps after getting knocked down, and your only option would be to drop further down to get to a platform you can get energy from.  Also, sometimes you'd get knocked to the left which would send you all the way back to the beginning with nothing in between to catch you, which seemed excessively punishing.

I felt, more often, that I was fighting the game than fighting myself (as tends to be more in the Foddian spirit).