At first the controls felt backward, but after a while my mind adapted and it wasn't a problem. I feel like this one fit the theme pretty well -- there was a focus on using physics and you were your own worst enemy a lot of the times. There were also opportunities to catch yourself falling and recover, which I felt a lot of entries lacked and just focused on being brutally punishing. Many Foddy games have ways you can recover using the tools at your disposal, so I feel this is more true to the theme. Of course that's all subjective! Nice entry. Good vibes, and neat style.