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At first the controls felt backward, but after a while my mind adapted and it wasn't a problem.  I feel like this one fit the theme pretty well -- there was a focus on using physics and you were your own worst enemy a lot of the times.  There were also opportunities to catch yourself falling and recover, which I felt a lot of entries lacked and just focused on being brutally punishing.  Many Foddy games have ways you can recover using the tools at your disposal, so I feel this is more true to the theme.  Of course that's all subjective!  Nice entry.  Good vibes, and neat style.

Thanks so much for playing and streaming my game! I did spend a lot of time deliberating on how to make it more reminiscent of the foddian experience, so i'm glad it came through!