This game had a really interesting concept, but making a game in 16 hours is always going to be a challenge, especially when competing with people who used the full 10 days of the jam. The mechanics were quite simple, and without much feedback it was hard to tell if we were doing well or not. Also, we never reached the end of the game. Is it that you can just continue to increase your score indefinitely? Overall a cool idea, but probably could have used some more development time. The sounds were creepy, and the idea that you are playing as the monster is something we haven't seen yet in this jam (and this is the 70th game we are rating).