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(+2)

V0.8.0

Level Red light Green light: 

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Bug 1: When bots stop walking at RED light, the player model is still gliding forward a little bit.

Bug 2: Sometimes bots stop walking forward and don't move anymore.

Bug 3: Round never ends, although I crossed the finish line.

Bug 4: Round never ends, even when the time is up.

Bug 5: Time is up but the remaining bot players are still alive on the playground. They should be shoot down.

Bug 6: When I open gesture menu there are three gestures but I can't choose the gestures with they keys 1, 2, 3. I need to use the mouse. That is not good. You can bind the gestures to they keys 1, 2, 3. That is more easy to use. gesture menue is not necceassry. just the keys 1,2,3 are great.

Idea:

when player model stops walking/running the pose should be freezed. Actually you get a boring A-pose. Player looks pretty bored in A-pose. Looking like they have a stick in the ass. 

alternatively when players stop moving, the player model should change to a more exciting pose instead of a-pose.

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Level Glass Bridge:

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Bug 1: Sometimes bots stuck on the glass plate.

Video:

https://drive.google.com/file/d/1lRzBTw4S4m0FNGBiUsJgQaIgWIOgdkHB/view?usp=shari...

Bots2: Bots are jumping too fast from glass plate to glass plate, it's not authentic. Just slow down the speed.

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Level Tug of war:

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Bug 1: Rope is offset. Rope is not in the hand of the players.

Bug 2: Pink soldiers are offset. Solider position is too high, looks like they are flowing.

Thank you for your feedback, it is very helpful. I hope to fix as much as possible in the new update 0.9.