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Been saving yours for the end, because I was so excited to play it! We're like sci-fi horror CCTV bros :) anyway, loved it. That first jumpscare got me, and I loved poring through all the logs. They left just enough story to the imagination while giving those crumbs of context needed to tell a short story. Would love to see this project expanded on in time, maybe with more logs to find, some puzzles, a chance to find (and fight? and lose against?) the anomaly, etc. Seriously, good work!

(+1)

Aaaaahhhh I was really hoping you'd try it out, thank you!

Yes the original plan was to have the game be less about hopping from PDA to PDA, but to have PDA have clues in them that would guide you to unlock new cameras and functionality in the screens to get you to the end goal of plotting a navigation route.

Those two blank screens in the cockpit were on until I ran out of time, I hope to bring them back soon!