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I don't want to discourage anyone from playing this game, it looks like it has serious promise and is worth playing! The hints for the beginning puzzles really aren't fantastic because at first it can be hard to understand how/if the seals worked.  I failed on the second set even with the hints just because they felt so unnecessary and complicated.  The game had such a promising premise and artwork, but it sadly starts with a very boring puzzle that needs better design or to be removed.

Yeah, I'm finding puzzles to be quite the dilemma because I have players that found them "fairly easy," people who had no difficulties with the beta version of the puzzle which was even harder, people who barely got through them, people who just gave up, people who found them "interesting," "uninteresting." I'm not sure what to do tbh. Hopefully I'll have a good solution in Act 2

My best suggestion is after a time limit, some sort of penalty but autosuccess. But just making it more clear that the seal activated successfully would be really helpful.

Updated the game, hope it helps the issue