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(+1)

I was excited to play this one! As others mentioned it gave me that Parasite Eve feeling of strategic combat and it did it really well! It also pulled of the esthetic of that PlayStation style game! 

The sound design was very cool, loved the music cues and the sound cues when the enemy appeared gave me such nostalgic feels while keeping it fresh! 

The upgrading system was a cumbersome I think maybe a money based system for upgrades would be better and I definitely needed a mini map! 

I would have also loved some lore about the game, I think it has a lot of potential for a bigger project. 

But overall had a blast! Hope to see more :3 

(+1)

Thanks!

The superb audio and sounds were all thanks to AdamAudio! Can't recommend his work enough :)

You mean cumbersome as in it costs health? It was the last addition to the game and I didn't want to introduce and balance out a new resource so used an already existing resource (health) as currency. That might get a rework by adding more healing options to the player, or having a positive/negative effect going on with perks.

A minimap would be a nice addition, thanks for the suggestion!

Thanks for playing the game! 

I'm going to play and rate Clicker V first thing tomorrow morning (in ~10 hours, had a LOOONG day), it looks super interesting, I'm looking forward to it :)

Thanks a lot! and always happy to meet new content creators! And I can see what you were going with for the upgrade system it makes sense I guess with a bit more time and development it could work really well! Well ill be waiting for that! 

Happy you had fun doing this jam!