My workflow is pretty simple:
- Framework: LÖVE (sometimes with Lua, sometimes with MoonScript, still not sure which one I like better)
- Text editor: Atom
- Graphics: Paint.NET, and maybe Piskel for animations
- Sound:
- FL Studio for general music stuff
- Audacity for simple editing
- BFXR for some sound effects
- I'm gonna try and break out LSDJ for music for my next game
- Level editing: can't decide :(
- Version control: Bitbucket/Github/Github for Windows
- Recording: OBS
- Gifs: Licecap, begrudgingly
- Video editing: Hitfilm
- Hosting: itch.io, of course!
Just kidding, that isn't simple at all. :P