I think this was a good idea for the theme, and really liked the art and polish. The music and audio was okay, but the puzzles are really hard. The first puzzle should probably be on a smaller grid with maybe only 2 or 3 cultists to help the player understand the game and it's mechanics instead of starting off with all 9 cultists and putting in a pretty complicated puzzle that took quite a lot of thinking to solve. Also, when I lose all my cultists, I hear a weird noise that doesn't stop until I restart, and I don't know if that's intentional. Solid submission, I just think it needs more balancing.