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The use of full 3D was a bold choice for a 2-colour game jam like this, but the game itself was a bit of a letdown. The way the lights kept turning off and the very confusing maze made me think this was a horror game, but I didn't find anything out to get me. I think the maze might be improved by a couple of landmarks to help orient the player.

Thanks for the reply. Thanks to all of you. I know the game is lacking a lot of "fun" but i think the base concept is clear. Im not really sure i really want to work further on it. But thanks.